21 April 2014

Scourge: Outbreak Review

Hello there,I'm Accel and this is my review on Scourge: Outbreak.Among my ever-changing taste in gaming genres, the shooter has always been one of my favorites. From the arena shooter like Quake III to the action-adventure-filled shoes of Nathan Drake in Uncharted, it’s hard for me to find one I don’t like. When Scourge: Outbreak was thrust upon the shooting community, promising co-op, online multiplayer and a story-filled campaign, many, including myself, were highly intrigued. Despite the promises and my excitement, I had a bit of doubt. Instead of pondering on that doubt, I decided to jump in with my fingers crossed in hope of surprises.

Game link: http://www.scourgeoutbreak.com/
Steam link:http://store.steampowered.com/app/227560/




Newcomers to Scourge: Outbreak will find a classically styled, old-school third person shooter, reminiscent of the original Lara Croft and early Gears of War games. Containing a linear and at times somewhat predictable storyline, players will be guided through a futuristic research facility, on a mission to uncover a dangerous secret, kept from the world by the Nogari Corporation.

Tragnarion has worked hard to revive the 4 player co-operative campaign, allowing players to assume the role of one of Echo Squads 4 playable characters, to fight alongside friends or other online players. By providing each of the squad members with their own unique stats and abilities, specialising them towards certain weapons and group positions, players are presented with a variety of play styles and group dynamics. In addition, by playing through the campaign as each separate member of Echo Squad, players will discover new segments of the story through memories and visions unique to that character, increasing the replay ability of the game.


Scourge: Outbreak follows Echo Squad, a group of four stereotypical mercenaries, on their mission to take down the dastardly Nogari Corporation. Echo Squad will go about doing that by rescuing a double-agent, Dr. Reisbeck, and stealing a meteorite fragment that lead to the development of “ambrosia.” Ambrosia is a new “powerful synthetic energy source” which has lead the Nogari Corporation to power, and is responsible for powering Echo Squad’s suits.

 There’s also the rogue Alpha Squad that gets in the way of your mission that must be dealt with. And that’s about all of the information you get regarding your mission in Scourge: Outbreak. Reisbeck, who communicates with you via com chat, attempts to explain further on the origins of Nogari, ambrosia, and Alpha Squad, but the dialogue of these bits of conversation are so uninteresting and boring that it’s hard to muster up the will to even attempt to grasp the point that’s trying to be given. Even when Reisbeck is informing Echo Squad of their current objective, I failed to hold interest because I was never given a reason to remotely care about the one-dimensional mercenaries and the impact their mission actually held.

The playable Echo Squad consists of the mercenaries Shade, Stonewall, Mass and Amp. Just judging by the names, one can assume what stereotype the character is going to hold. Shade is the stealthy assassin-esque character; Mass is the big bouldering brute from Europe; Stonewall is the stone-faced American marine, and Amp is the strong female with a sense of amnesia, leaving her past a complete mystery. Despite Scourge: Outbreak falling prey to these stereotypes, something I found intriguing was the unique stats, leveling up and suit abilities each character sported, even if they did seem to be ripped from the Mass Effect series.


The Scourge: Outbreak also boasts a back to basics online multiplayer, covering 3 game modes; Deathmatch, Team Death Match, and Capture the Flag. These modes are played across 5 maps each of which are found within the campaign and have been adapted for multiplayer combat. What makes the Scourge: Outbreak multiplayer experience different to other multiplayer shooters, is the bareness of the modes and maps. Whilst fighting against other players online, there are no gimmicks, intractable traps, or game changing perks. Player’s battle against one another using their pre-selected weapons, and the available cover found around the map, and the most skilful player comes out on top.

Unfortunately for Tragnarion, the multiplayer servers have been pretty empty since its release on STEAM earlier on this week. Even with the game being made fully cross-platform, allowing PC and Mac players to fight together, players are still having to wait in lobbies for 10-15 minutes before finding enough players to start a match.

This game may not contain next-gen graphics, or have the most original storyline; however Tragnarion have made a good attempt at recreating the classic shooter, and for a budget price what more can you expect and due to that I’d give The Scourge:Outbreak 7 out of 10.So what do you guys think, let me know in the comment section below



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